In the final stage of the project, I completed the full output pipeline for The Last Harvest. I first finalized and rendered the shot sequence in UE5, making sure the stylized materials, lighting, and brushstroke language stayed consistent in the final frames. Then I brought the renders into After Effects for post-production polish, where I refined pacing and cut details—adjusting transitions, shot duration, and overall “breathing” rhythm—so the visual focus and emotional flow read more clearly. Finally, I added voice-over to strengthen the narrative and emotional layer, completing the project as a more immersive audio-visual piece.
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