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Week 19 Blog: One-One Tutorials

This week was One-One Tutorials. I introduced our project concept, story content, and current production progress to Sara in detail. Through this one-to-one tutorial, we were able to clarify the theme, visual style, and next steps of our project more clearly.

Our story takes place in a ruined theatre. A girl dances on the stage, while rows of numb soldiers sit around her. As her movements gradually become unstable, reality begins to fracture. The scene repeatedly flashes into another world: a white rabbit appears in front of her and leads her through trenches, forests, and destroyed city streets. These scenes cut into her dance like fragments of consciousness, making it difficult for the audience to tell whether they are memories, hallucinations, or present reality.

In terms of production, we showed Sara our current progress, including the UE5 stylized test, model and rig, and animation. We are testing a black, white, and grey visual style with woodcut printmaking and sketch-like textures. At the same time, we are continuing to work on character modelling, rigging, and animation. We hope to create a slightly unsettling, oppressive, and uneasy atmosphere through rough lines, strong contrast, and unstable visual rhythm.

Sara suggested that we create a simple storyboard next, so that we can organise the main shots, scene transitions, and narrative rhythm more clearly. She also recommended some AI websites to help us quickly generate visual references and storyboard sketches. This suggestion was very helpful because although our concept and atmosphere are already quite clear, we still need to visualise the story structure further. Next, we will complete an initial storyboard and then use it to adjust our animation shots and scene design.

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