Blog | UE Scene Import Test (The Last Harvest)
I imported my early environment assets (terrain, fence, tractor) into Unreal Engine to test the scene in real time. I first checked scale, camera framing, and overall composition with simple materials, then applied my hand-painted stylized textures to key props to evaluate brushstroke readability and color response under UE lighting.
This test confirmed the scene layout works as a base, and my next step is to refine the palette and lighting to push the environment closer to a Van Gogh–inspired painterly look.
